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> I found this: http://www.3dscanner.com/ and they have scanners that can
be
> used to create 3D models for rendering programs at a price comparable to
high
> end 2D scanners.
> Prices shown on the ordering page (not avail. until July 31, 2000):
> http://www.3dscanner.com/order_form.htm
> Not sure I completely understand this device or it's validity but it sure
> looks good.
Ooh yeah...now thats cool. Wonder how it works though. Will have to keep an
eye on that one.
> Neither have I. They seem to be scattered around with a wide variety of
> subjects and formats.
The raytracing competition has some awesome video. Check the link at the
other reply to my original post.
> Another thing that's scattered about, POV-Ray scene and include files :-)
> You'd probably do good to take a look at the links in
> http://www.povray.org/links/POV-Ray_Include_Macro_and_Object_Files/
Maybe we should start a site for that sole purpose. Unless these things are
copywritten or something.
> | See, Im not much into modelling, but I do like the animation side of 3d.
It
> | would be a really cool thing to put something really big together I
think.
> | Is this over my head? Should i leave that to the Indutrial Light &
Magics of
> | the world? I dont want to do Jurassic Park, but I think a minor
production
> | would be fun and educational. Maybe something in the space genre?
>
> As do many people obviously. I think your biggest challenge could be
getting
> a idea storyboarded into being first and foremost. After that is the
second
> most difficult part, but I do wish you luck.
>
> Bob
>
Hey thanks for the advice and replies. I did read somewhere that the first
thing to do, even in a scene, is to plan. I go in the wrong way and try
modelling first. I end up with a sphere, a plane, and sometimes a cone, all
nicely rendered. Oooh Ahhh... Maybe I need to sit down and think something
out. After all, when all else fails, plan.
:)
Thanks
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